Hiding or Disabling inspector properties using PropertyDrawers
Descrição
When working with unity and larger scripts that provide a lot of adjustable parameters, the inspector can quickly turn into a very unmanageable wall of text and entry fields. So lets take a look at what can be done to make inspector navigation a much more enjoyable experience without having to write a custom inspector layout […]
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Request] Enum support for ShowIf/HideIf + EnableIf/DisableIf · Issue #167 · dbrizov/NaughtyAttributes · GitHub
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