The Rise of Online Gaming During COVID-19 Lockdowns
Descrição
A Year in Lockdown: How the Waves of COVID-19 Impact Internet Traffic, July 2021
Gaming industry's fortunes fade as spending squeeze follows pandemic bump
View of Young people's use and experience of the Internet during the COVID-19 lockdown: Well-being and social support
Online gaming during the pandemic - ComScore, Inc.
Gaming boomed in lockdown and market value will reach $320bn
Playing Video Games During the COVID-19 Pandemic and Effects on Players' Well-Being - Matthew Barr, Alicia Copeland-Stewart, 2022
Analysis: Video game spending is setting records, but can the industry meet increasing demand? – GeekWire
Frontiers Does Playing Apart Really Bring Us Together? Investigating the Link Between Perceived Loneliness and the Use of Video Games During a Period of Social Distancing
Global Game Revenues Up an Extra $15 Billion This Year as Engagement Skyrockets
No evidence that Chinese playtime mandates reduced heavy gaming in one segment of the video games industry
Online Gaming Market Size, Share, Growth and Forecast 2030
Here's how the pandemic-fueled surge in gaming is reshaping our understanding of its effects on mental health
IJERPH, Free Full-Text
Pediatric BMI changes during COVID-19 pandemic: An electronic health record-based retrospective cohort study - eClinicalMedicine
Drivers of Global Gaming Industry's Growth
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