PGC Digital: Adding real multiplayer to hypercasual games, Pocket Gamer.biz
Descrição
Speaking at Pocket Gamer Connects Digital NEXT , Photon Engine head of growth Mark Val discussed the journey of developing a hypercasual multiplayer game. Val brought us back to the "origin"
Distribution of hyper-casual games on html5 portals and social networks in the Russian Federation and abroad / Timur Taepov (Justforward)
The difference with mobile: How to market and pitch your mobile game to media an, Pocket Gamer.biz
Special thank you to the sponsors for next week's Pocket Gamer Connects London, Pocket Gamer.biz
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Hypercasual Games & Real Multiplayer, a Marriage Come True!
IGDA Finland
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