c# - How can I completely hide and protect strings from the player in Unity? - Game Development Stack Exchange

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I have been using Unity to create a 2D game which will be completely offline (which is the problem), the game-play needs you to enter certain strings at certain levels and Unity compiles to DLLs, w
c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
I'm making my first steps in Unity after trying out Game maker. This is so silly and I don't get why it doesn't work. Why does it always say Go ahead? It
c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
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c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
Keyword:integrated development environments - FasterCapital
c# - How can I completely hide and protect strings from the player in Unity?  - Game Development Stack Exchange
Keyword:integrated development environments - FasterCapital
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