TOTK Shaders always get stuck around 5280/23245 · Issue #69 · Ecks1337/RyuSAK · GitHub
Descrição
Describe the bug Ryujinx does not progress beyond 5280 something shaders out of 23345. sometimes it’s 5281, 5287, 5280, 5285, etc. To Reproduce Steps to reproduce the behavior: Download shaders in ryusak Launch ryujinx, then TOTK Stall E
tweaks/video fix/tweaks.sh at master · mazdahacks/tweaks · GitHub
My game won't start after downloaded shader cache from ryusak
TOTK Shaders always get stuck around 5280/23245 · Issue #69
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