Google Summer of Code 2016: Drools & Minecraft - KIE Community

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Another successful Google Summer of Code program took place this year. We worked together with Samuel Richardson from the USA to get the first integration between the Drools Engine and the popular game engine Minecraft. The scope of the project was to experiment how Drools can be used to declaratively define a game’s logic. I initially thought about modelling point … Continue reading "Google Summer of Code 2016: Drools & Minecraft"
Google Summer of Code 2016: Drools & Minecraft - KIE Community
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