Shadows: Awakening Review - Good Old Grind

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The first rule of fantasy should be to avoid the generic. This is much harder than it seems, because the genre incorporates its innovations. Tolkien was once uniquely innovative, but now his brand of high fantasy has been done to death. When I first played Diablo at a friend’s in 1997, it was unlike anything I’d ever played. The classic fantasy ARPG has gone through dozens of iterations or imitations since then. Shadows: Awakening is the third title in the Heretic Kingdoms series, and the developers at least tried to avoid the generic. Sometimes they succeeded.
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