Making games like Red Dead Redemption 2 shouldn't be such hard work

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Reports that 2018’s blockbuster video game saw people working 100-hour weeks are troubling, given that tech firms could make workers’ lives easier, says Michael Cook
Making games like Red Dead Redemption 2 shouldn't be such hard work
Here is what Red Dead Redemption 2 accomplished and did better than TLOU 2 improving on it's predecessor : r/TheLastOfUs2
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Making games like Red Dead Redemption 2 shouldn't be such hard work
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Making games like Red Dead Redemption 2 shouldn't be such hard work
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de por adulto (o preço varia de acordo com o tamanho do grupo)