Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017

Por um escritor misterioso

Descrição

According to a report from SuperData, the PC gaming market is experiencing quite a bit of growth over the past few years. Full game purchases are now $8 billion annually from $5 billion in 2012. Although this figure can actually see a growth up to $11 billion by 2022.  What is more surprising for some however, is the fact that the free-to-play market eclipses this figure. In 2012, free-to-play PC games generated $11 billion in revenue, but has now doubled it to $22 billion in 2017. In five years, this is expected to grow to $25 billion. Micro-transactions are Highly
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Bakken Data + Short Term Energy Outlook – Peak Oil Barrel
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
MONDAY 26TH NOVEMBER 2018 by THISDAY Newspapers Ltd - Issuu
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Company News : PaintSquare
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
The Most Important Turning Points in Microsoft's History
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Investment Monitor 2021: Report on Post-COVID Recovery and Foreign Direct Investment Between Canada and the Asia Pacific
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Investment Monitor 2021: Report on Post-COVID Recovery and Foreign Direct Investment Between Canada and the Asia Pacific
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
2018 Blackstone Investor Day Conference Pdfdownload 2, PDF, The Blackstone Group
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Is 2021 a better year for crypto than 2020? - Quora
Free-to-Play Revenue Doubled from $11B in 2012 to $22B in 2017
Apollo Global Management (APO) Highlights Strength of Platform, Strategy, and Growth Trajectory at Investor Day
de por adulto (o preço varia de acordo com o tamanho do grupo)