Evanbear1 on X: The Dominus Azurelight seems to be using PBR & particles! PBR stands for Physics-Based Rendering, which basically allows 3D models to look more realistic, adding more texture like metalness
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Physically based rendering - Wolfire Games Blog
Basic Theory of Physically-Based Rendering
An Intro to Physically Based Rendering Material Workflows and
Need help with model issues : r/Blockbench
Physically based rendering - Wikipedia
Physically Based Rendering: From Theory to Implementation
An Intro to Physically Based Rendering Material Workflows and
Physically based rendering - Wikipedia
PBR Journey Part 1: High Dynamic Range Image Based Lighting with VTK
Physically Based Rendering versus Non PBR
Online tools to easily build virtual molecular models for display
Physically Based Rendering: From Theory to Implementation
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