Game Browser project setup - by Teijo Hakala
Descrição
The setup Previously we discussed the project idea and its requirements. You can read about these in the first part of this article series here: Let's build a website. This time we’ll take a look at how we will set up our backend project. We’ll basically have two separate projects: the backend, and the frontend. These can be developed separately, since there is an API between them. As long as both, backend and frontend, implement the same API, they will work together. Of course it is easier to develop them together, because then we can immediately see if we need to make any changes to the API.
The setup Previously we discussed the project idea and its requirements. You can read about these in the first part of this article series here: Let's build a website. This time we’ll take a look at how we will set up our backend project. We’ll basically have two separate projects: the backend, and the frontend. These can be developed separately, since there is an API between them. As long as both, backend and frontend, implement the same API, they will work together. Of course it is easier to develop them together, because then we can immediately see if we need to make any changes to the API.
The setup Previously we discussed the project idea and its requirements. You can read about these in the first part of this article series here: Let's build a website. This time we’ll take a look at how we will set up our backend project. We’ll basically have two separate projects: the backend, and the frontend. These can be developed separately, since there is an API between them. As long as both, backend and frontend, implement the same API, they will work together. Of course it is easier to develop them together, because then we can immediately see if we need to make any changes to the API.
Ashley Woods, Author at WICHE Cooperative for Educational Technologies
Game Browser project setup - by Teijo Hakala
Ashley Woods, Author at WICHE Cooperative for Educational Technologies
Studios - Konstrundan
PDF) [Conference Proceedings Chapter] Lanz, Francesca, and Elena Montanari. 2014. “Proactive Spaces.” In Engaging Spaces. Interpretation, Design and Digital Strategies, edited by Halina Gottlieb and Marcin Szeląg, 42-49. Nodem: Warsaw.
PDF) NATIONAL SECURITY VERSUS INTERNATIONAL MARKETS: ON FUTURE POSSIBILITIES FOR THE CONTROL OF FOREIGN DIRECT INVESTMENTS IN …
Quest for Code, Teijo Hakala
Finnish Films 2006.indd
Ashley Woods, Author at WICHE Cooperative for Educational Technologies
Game Browser project setup - by Teijo Hakala
Studios - Konstrundan
Finnish Films 2006.indd
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por adulto (o preço varia de acordo com o tamanho do grupo)