Does the 16x Anisotropic Filtering that the Xbox Series X, S adds to backwards compatible games a noticeable improvement?
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In an official press release around launch, Microsoft confirmed The Xbox Series X|S adds 16x Anisotropic filtering to "nearly all" backwards compatible. I remember thinking that was cool but that particular enhancement almost never gets mentioned. I am continuously impressed by how clean and
Does the 16x Anisotropic Filtering that the Xbox Series X, S adds to backwards compatible games a noticeable improvement?
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