Microsoft Announces DirectX 12: Low Level Graphics Programming

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Microsoft Announces DirectX 12: Low Level Graphics Programming
DirectX 12 is able to handle 600k draw calls vs. 6k for DX9. 600% Performance Increase Achieved on AMD GPUs : r/Games
Microsoft Announces DirectX 12: Low Level Graphics Programming
Developing DirectX® applications - AMD GPUOpen
Microsoft Announces DirectX 12: Low Level Graphics Programming
Microsoft Soft-Launches the Highly Anticipated DirectX 12 'Low Level' API in Recent Windows 10 Update
Microsoft Announces DirectX 12: Low Level Graphics Programming
DirectX Developer Blog
Microsoft Announces DirectX 12: Low Level Graphics Programming
Direct3D* 12 - Console API Efficiency & Performance on PCs - CodeProject
Microsoft Announces DirectX 12: Low Level Graphics Programming
Introduction to NVIDIA RTX and DirectX Ray Tracing
Microsoft Announces DirectX 12: Low Level Graphics Programming
experience, letting you breathe
Microsoft Announces DirectX 12: Low Level Graphics Programming
Direct3D - Wikipedia
Microsoft Announces DirectX 12: Low Level Graphics Programming
OpenGL - Wikipedia
Microsoft Announces DirectX 12: Low Level Graphics Programming
A quick image at what DX12 is supposed to do to xboxone. Take it in as you wish. Looking forward to GDC! : r/xboxone
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