Mono - GDScript extends C# Script · Issue #38352 · godotengine
Descrição
Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/14253836/80693137-35c53480-8a98-11ea-8089-f4a59b2ec087.png)
Mono - GDScript extends C# Script · Issue #38352 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/119792950/209563501-5c980147-3670-455f-8397-932e87f9a406.png)
Failed to create c# project · Issue #70468 · godotengine/godot · GitHub
GDScript indention syntax mixed in the C# script as I indent · Issue #30054 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/90005755/269097458-79f390e8-cc3c-4e33-9736-4699c18de3f4.png)
Error MSB4236: The SDK 'Godot.NET.Sdk/4.1.1' specified could not be found. · Issue #81940 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://shaggydev.com/media/images/gdscript1-to-gdscript2-part2/performance.png)
5 more changes to GDScript in Godot 4 you'll want to know about – The Shaggy Dev
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/1387165/56850590-2fc3d300-68db-11e9-89fb-8cbc60ca1216.png)
Setting rect_min_size.x in _ready() has no effect on Control that is a child of ScrollContainer · Issue #28463 · godotengine/godot · GitHub
Godot 3.2.2 mono stable - Can't create new scripts or extend in inspector · Issue #41620 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://godotengine.org/storage/app/uploads/public/59e/b96/e71/59eb96e712765766078430.png)
Introducing C# in Godot
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://user-images.githubusercontent.com/27763628/60062322-5495c480-972b-11e9-89f8-43454ed0b14c.png)
GDScript indention syntax mixed in the C# script as I indent · Issue #30054 · godotengine/godot · GitHub
![Mono - GDScript extends C# Script · Issue #38352 · godotengine](https://preview.redd.it/98ynywplhl661.png?width=514&format=png&auto=webp&s=c102c15b9c8dcfe3bf01b8330924af5d43de3548)
C# Inheritance - script inheritance from another script (attached to another node)? : r/godot
Scripts cannot be loaded from additional C# projects. · Issue #77675 · godotengine/godot · GitHub
Extend Script is inheriting from the wrong class · Issue #34712 · godotengine/godot · GitHub
godot/modules/mono/csharp_script.cpp at master · godotengine/godot · GitHub
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