Fans Spend 2-Years Developing a Native PC Port of The Legend of
Descrição
Thanks to Unreal Engine, porting things like Super Mario 64 to the PC has become a lot easier, but a group of fans spent 2-years developing a native PC port of the classic The Legend of Zelda: Ocarina of Time game from the ground up. What does this mean? You'll be able to play the title exactly as you remember it on the Nintendo 64, but now with widescreen support and upscaled graphics. Recreating the game from the ground up involved multiple modern coding languages, which means it performs identically to its console counterpart, all the while staying legal since
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PCI-Express 2.0 x16 bus interface 256-bit DDR5 memory interface Microsoft DirectX 11 Support Microsoft Windows 7 Support, 1xHDMI, 1x Display port,
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Sapphire AMD Radeon HD 6850 1GB PCI-E Video Card (100315L)
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